Iterate, prototype rapidly, build MVPs
Iterate, make rapid prototypes and build affective MVPs to learn from users and market.
Making your own assumptions or talking to the users is always good. But to actually watch 'real' users try out what you’ve deemed right gives you much more detailed information.
Building a prototype of your ideas, you can instantly check user feedback and eliminating biases early on and improve your end product.
You can easily test hypotheses and refine your ideas. You can conduct usability testing with ‘real’ users of the product.
Gather data and validate product requirements and assumptions
Iterative Development, experimentation and testing with the 'real' users leads to more usable end products


Prototype
Prototypes are supposed to be quick and easy tests of design solutions.
- Just start building
Design Thinking has a bias towards action: that means if you have any uncertainties about what you are trying to achieve, your best bet is to just make something. Creating a prototype will help you to think about your idea in a concrete manner, and potentially allow you to gain insights into ways you can improve your idea. - Don’t spend too much time
Prototyping is all about speed; the longer you spend building your prototype, the more emotionally attached you can get with your idea, thus hampering your ability to objectively judge its merits. - Remember what you’re testing for
All prototypes should have a central testing issue. Do not lose sight of that issue, but at the same time, do not get so bound to it so as to lose sight of other lessons you could learn from. - Build with the user in mind
Test the prototype against your expected user behaviours and user needs. Then, learn from the gaps in expectations and realities, and improve your ideas.

MVP - minimum viable product
A minimum viable product (MVP) is a product with just enough features to satisfy early customers, and to provide feedback for future product development.
All Minimum Viable Products have one thing in common: they’re faster and easier to create and release, and they offer the most essential functionality of the end product.
Common steps to create a minimum viable product are:
- Idea generation
- Getting to minimum by delivering the minimum core value
- Creating the simplest way to deliver the chosen value
- Beta testing and getting feedback
- Iterating based on feedback

Testing with Users
Talking to users and making assumptions is one thing. But actually watching them try out what you’ve deemed right is another.
Building a prototype of your ideas, you can instantly check user feedback and eliminating biases early on and improve your end product.
Test hypotheses and refine ideas
Conduct usability testing with ‘real’ users of the product or service
Gather data and validate product requirements and assumptions
Let Us help you to Develop like a Startup
End-To-End consulting starting from Discovery of Ideas and Innovation to building products users love.
Prosimo
Kotisaarenkatu 3 E 26
00550 Helsinki
Finland
Email. info@prosimo.fi